annathepiper: My character Alecto in Skyrim (Alecto in Skyrim)

This is the first of my playthrough posts for Alecto the Dunmer, and featuring version 1.0.1 of the Tuxborn modpack. Main action here: trying out the Alternate Start option that strands your character in a shipwreck; getting back to the mainland; having my ass kicked repeatedly until I finally made it to the relative safety of Dawnstar; stopping in Whiterun, and being stymied from proceeding to Riften by bandits also kicking my ass; and finally going to Solitude to talk to Auryen at the LOTD museum, and pick up Katana as a follower.

Since this playthrough is my first time running Katana, I’ve got some review commentary about her in this post, too. (A full review of her and her associated NPCs, Megara and Shale, will come later.)

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annathepiper: My character Elessir the Dunmer in Skyrim (Elessir in Skyrim)

Another Skyrim catchup post, knocking down a couple more sessions from Elessir’s now-finished run. These two sessions date from mid-September. Primary action here is taking out Miraak to finish off the Dragonborn main plot, but with a generous side helping of Solstheim side quests as well.

I have eleven more sessions of Elessir’s to write about, and then I can finally call his run finished.

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annathepiper: My character Nona the Imperial in Skyrim using the Tuxborn modpack (Nona in Skyrim)

More Skyrim catchup, but this time with one of the active playthroughs. This is for my Nona playthrough in version 0.5.2 of Tuxborn, which is still in progress even though Tuxborn has now updated to its 1.0 official build.

Main action here is a mix of standard Skyrim stuff, and playing the Carved Brink mod. Accordingly, there will be spoilers for Carved Brink.

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annathepiper: My character Elessir the Dunmer in Skyrim (Elessir in Skyrim)

Catchup post for my Elessir Skyrim run from last year. This post dates from mid-September.

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annathepiper: My character Elessir the Dunmer in Skyrim (Elessir in Skyrim)

And now, swinging back to get caught up on Elessir’s Skyrim run! This is a pretty short post, covering Solstheim action played at the end of this past August. Mostly involving running the Thirsk Mead Hall plot, and the one to get the netch leather armor from the AE.

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annathepiper: My character Nona the Imperial in Skyrim using the Tuxborn modpack (Nona in Skyrim)

I feel like blogging today, so let’s get a bit further along on Nona’s playthrough in Tuxborn 0.5.2, shall we?

Main action covered here is familiar territory: running the end of A Daedra’s Best Friend. But there’s a big side helping of meeting a couple of the characters from the Interesting NPCs mod, who did, in fact, live up to the label on the tin.

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annathepiper: (Final Test)

If you’re an Elder Scrolls fan, but also the owner of an M series Mac, you may be wondering if you can run the new Oblivion Remastered release on your computer. This post is here for you!

The main upshot of this is, if you want to try this at all, then you need to do it with a Wine install. Parallels is the usual solution I hear bandied about for gaming on a Mac–but Parallels only supports up to DirectX 11, and Oblivion Remastered’s system requirements explicitly say version 12.

So Parallels is not an option. (And a lot of you may be going GOOD, anyway, because if you’re a Mac user to begin with, you don’t really want to bring Windows into the picture if you can avoid it. At least, I certainly don’t.)

This means your only other course of action (at least, if you want to run directly in macOS as opposed to trying a Linux VM, or installing Linux as an alternate OS on the machine) is to try to do it on a Wine install. You have two different general ways to approach that:

  1. Install Wine directly
  2. Use a wrapper that sits on top of Wine and does the heavy lifting for you

More behind the fold.

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annathepiper: (Buh?)

I bought Oblivion Remastered yesterday as soon as I saw the news that it was being released. And last night, I fired up a playthrough to redo Ganniwer, the character I’d started via my attempt to get an Oblivion playthrough going.

Here’s a post to cover my initial impressions of this version of the game, so far. Details behind the fold.

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annathepiper: (Alan YES!)

All of my fellow Bethesda gamer nerds are over the moons today for the news of the release of the official remaster of Oblivion, and that includes me, because boy howdy does the remaster look amazing.

High points of what was revealed on Bethesda’s livestream:

  • Massively upgraded visuals
  • Modernized combat animations
  • Updating how leveling works, with a hybrid of Oblivion and Skyrim functionality
  • Some additional recorded voice lines for NPCs of all races, to give better variety to random NPC encounters
  • Native controller support (as they damn well should put in to make it friendly to modern systems!)

AND, most relevant to my interests, it is Steam Deck verified. I am downloading it onto my Deck as I write this post. 😀

I will also be attempting install and launch on my Windows VM. I can run Skyrim in that VM, as I’ve written about here before, but I could not run the original Oblivion. So I’m absolutely going to check if the remaster will work on the VM, just to confirm if it works on ARM builds of Windows, for the benefit of any Mac users out there.

Two versions of the remaster are now available right now on the Steam store. The regular version has the base game and core DLCs (Knights of the Nine, and Shivering Isles). The deluxe version has additional goodies and content.

So now, I will be waking up Ganniwer’s Oblivion playthrough. I didn’t get very far with her, only up to level 5 or so. So I will be redoing the start of her playthrough on this shiny new Oblivion version.

Follow along as Ganniwer closes shut the jaws of Oblivion.

This is going to be fun.

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annathepiper: My character Gyllerah the High Elf in Elder Scrolls Online (Gyllerah in ESO)

I’m so severely behind on getting ESO posts done that I’m giving myself another round of amnesty, and am going to get some posts up that are just high-level summaries of stuff that interested me across spans of play.

So here’s a post to summarize stuff with Gyllerah from April through June of 2024.

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annathepiper: (Alan YES!)

I am very pleased to announce here that I’ve joined the team for Tuxborn, the Skyrim modpack, as a contributor! This is the result of my presence on the Tuxborn Discord channels and the assistance I’ve been giving other players there.

My contributions to the Tuxborn team will be focused on tracking useful information for other players to help them in their playthroughs, such as what followers are available in the modpack, what player homes, what armor and weapons, and such. And also, how to launch various important quests such as Legacy of the Dragonborn, Wyrmstooth, and others.

I will be contributing material on Tuxborn’s wiki, now live on its Github here:

https://github.com/Omni-guides/Tuxborn/wiki

I’m also assisting the Tuxborn devs with playtesting, since I own an OLED Steam Deck. Tuxborn is specifically intended to be performance-friendly to Steam Decks in particular, although it is definitely not limited to that device, and can be enjoyed on PCs and other handhelds as well, such as the ROG Ally.

Because of this, I’ll be giving Tuxborn a bit more visibility on this site moving forward! Look for a new page focused on Tuxborn to go live here very soon.

And, sneak preview: Tuxborn’s official final release version is very, very close to going live. So I’ll be announcing here as well when it does!

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annathepiper: My character Nona the Imperial in Skyrim using the Tuxborn modpack (Nona in Skyrim)

Since I’m super behind on getting my playthrough posts written up, here’s a quick status check on where I am with Tuxborn.

In January of this year, Tuxborn dropped a test build for a 1.0 release. Since my playthrough of Nona, using Tuxborn’s 0.5.2 build, was still in progress, I didn’t want to bail on it. So I set up a second Tuxborn installation on my Steam Deck.

Partway into testing with that build of Tuxborn, one of the mods in Tuxborn’s load order vanished off of Nexus. This was the voice pack for Alternate Start – Live Another Life, a mod that added some audio for certain lines that Alternate Start otherwise only had represented via subtitles. The disappearance of this mod broke the test build and any further installs of 0.5.2, which made things complicated for Tuxborn’s devs.

They eventually released a new test build, which is what’s available for download now. 0.5.2 has been pulled off of Nexus, so anybody interested in doing an install of Tuxborn will need to use the test build. Or, hold out until a formal 1.0 release finally happens.

I am not planning to document what I’m doing with Tuxborn’s test build, since it’s explicitly a test build. And what those of us playtesting it are doing in it is therefore to be considered disposable. Once a formal 1.0 build of Tuxborn is released, I will do a formal playthrough on this blog with it.

Meanwhile, since I still have a working build of 0.5.2 and Nona’s playthrough is still in progress, I’m proceeding with her run as best I can. Its major challenge is that Legacy of the Dragonborn in this load order has huge performance issues on the Steam Deck, so I’m having to structure my play sessions around using the museum as little as possible.

Additionally, since it’s not feasible for Tuxborn’s devs to try to support 0.5.2 anymore, I have taken the liberty of adding a few things to its load order. Not getting too crazy with it–I haven’t forgotten the lessons of Harrowhark’s playthrough. But I did want to play a bit with learning how to add things to a load order in Mod Organizer 2, how to use LOOT to sort plugins, and how to rearrange priority of mods in the list to resolve conflicts.

And basically, I was very much missing certain core mods I’d come to love via Elessir’s and Kendeshel’s playthroughs. So this is what I added to Nona’s:

  • Convenient Horses (because Simplest Horses is a bit too simple for my preferences, when it comes to managing multiple horses)
  • Campfire (because even though Tuxborn 0.5.2 does have LOTD and the stupendously useful Rains’ Shelter, I was still missing the ability to make campsites via Campfire)
  • A Matter of Time (because I really wanted to have the in-game date and time visible on screen)
  • Tidy Up (because Tuxborn’s load order has issues with items flying out of place in certain locations and this is the only mod I’ve found so far to help correct those problems when they happen)
  • Immersive HUD (because this was my previous solution for toggling the UI on and off and I wanted it back)

And just to be clear: the only reason I went ahead with adding additional mods to Tuxborn 0.5.2’s load order is specifically because Tuxborn’s devs cannot in fact support it any further. So I was reasonably confident in being able to handle these changes myself, without causing any weird breakages. And I was willing to accept that solving any breakages would in fact be my own responsibility.

I will not make any similar changes to the active Tuxborn test build, and do not recommend other players do so, either. Even if you possess the technical chops to do so yourself. The Tuxborn policy is that if you do make any modifications to the list, you automatically void any right to get official dev support for any issues you see. And since Tuxborn’s explicitly on a test build right now and is undergoing playtesting, it’s important to not complicate matters by adding any extra mods in on top of that.

(Maybe when Tuxborn releases an official 1.0 final build, I might change my tune on that. But even in that scenario, I’d strongly recommend against it unless you know damn well what you’re doing and can fix any mod conflicts on your own.)

In terms of where I’m actually at with Nona: she’s at level 54 now. I’d been running a squad of five regular followers with her: modded Lydia, Eris, Remiel, Auri, and Gore. This wasn’t even my max number of acquired followers, either; I’d also picked up Lucien, Nessa, Aviendha, Ralya, and Runs-With-Sticks. But I came to see that that many followers was just too damned many followers for my tastes, even aside from potential performance issues impacting the LOTD museum.

So I’ve cut back on the follower count, and am just running the modded Lydia and Remiel. I’m really enjoying this version of Lydia, the one provided by the Improved Follower Dialogue – Lydia mod. And I am, in fact, romancing her, in a hard callback to my original Skyrim playthrough where I did the same. <3

And I’ve kept Remiel because she is hands down my favorite custom follower so far this run. I’ll have more to say on her later.

Nona has not yet run either Dawnguard or Dragonborn. In terms of major vanilla factions, the only ones I’ve run so far with her are the Bards College and the College of Winterhold. I have no plans to run the Thieves Guild or the Brotherhood with her, especially given that this version of Lydia is very much geared towards good-guy playthroughs, and at this point Nona’s story would not be fitting for that kind of playthrough.

But at the same time, I also haven’t run the Companions or the civil war with her either. I’m pretty sure I won’t, just because there’s so much else to do in Tuxborn’s load order that I have had plenty of other stuff to do.

Right now, I’m working on clearing out a bunch of side quests with her, to try to put a big dent in her journal to clear the way for running Dawnguard.

Last but not least: since I’ve been maintaining an active presence on the Tuxborn channels of the Aetherius Modding Discord, Tuxborn’s devs offered to promote me to “Community Helper” status on that server. Just out of gratitude for helping answer questions for players. I was very happy to accept. <3

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annathepiper: My character Finds-The-Way the Argonian in Skyrim (Finds-The-Way in Skyrim)

This is Finds-The-Way’s final post, combining the last three sessions of her run. Main action here is finishing out as much side questing as I felt like doing on Solstheim, taking out Miraak to finish off Dragonborn, and then returning to the Skyrim mainland–and finally finding a nice Argonian lady for Finds to marry!

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annathepiper: (Final Test)

I’ve mentioned using radial menus in various games on this blog before, for play on my Steam Deck. Originally, I figured out how to do this while setting up to play Morrowind! But in the last couple of years of my gameplay, I’ve used it a lot more for Elder Scrolls Online, and to a lesser degree, Skyrim.

It’s come into play again with my running the Tuxborn Skyrim modpack. And since I’ve been asked about this on the Tuxborn Discord, I thought I’d do a writeup of how I build radial menus on my Deck, to help other Steam Deck players.

So let’s get started!

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annathepiper: My character Finds-The-Way the Argonian in Skyrim (Finds-The-Way in Skyrim)

Another round of backlogged Skyrim catchup, for the tail end of Finds-The-Way’s playthrough! Lots of side questing on Solstheim here, mostly featuring hunting netches, but also Deathbrand action!

Also includes some opinions on Teldryn Sero, and how exactly the Morag Tong know this Dragonborn is in the Brotherhood anyway.

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annathepiper: My character Finds-The-Way the Argonian in Skyrim (Finds-The-Way in Skyrim)

Another post to try to finish off my writeup of Finds-The-Way’s playthrough in Skyrim. This one’s basically side questing on Solstheim, with obligatory German language geekery!

Four sessions left of Finds’ playthrough to cover.

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annathepiper: My character Finds-The-Way the Argonian in Skyrim (Finds-The-Way in Skyrim)

Time to report back to my Finds-The-Way Skyrim playthrough! Finally getting close to the end of writing about her run, with six sessions left after this post to cover.

This one features more action on Solstheim: finishing the assassination plot, getting control of Severin Manor, running Miraak’s Temple, and making serious progress on the main Dragonborn plot.

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annathepiper: My character Elessir the Dunmer in Skyrim (Elessir in Skyrim)

Another catchup post for my now-finished Skyrim run with Elessir. After this one, there will be 17 more posts until I can finish up his writeup!

Main action here: finishing off all the fishing-related stuff, and heading on over to Solstheim to run Dragonborn. But this time, with Lucien and Serana!

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annathepiper: My character Finds-The-Way the Argonian in Skyrim (Finds-The-Way in Skyrim)

Another catchup post on my now-finished playthrough of Finds-The-Way, my run of doing Skyrim in German. After this post, I’ll have nine more to do to finish Finds up.

Main action: running Shriekwind Bastion, resurrecting Seren in Dawnstar, and kicking off the Dragonborn plotline on Solstheim.

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annathepiper: My character Nona the Imperial in Skyrim using the Tuxborn modpack (Nona in Skyrim)

Nona is now back on deck! Or Deck, as it were. 😉 This is the next episode of her playthrough in progress.

Main action here is finishing up the starting quest for launching Legacy of the Dragonborn: i.e., bringing back a few initial relics, and accepting Auryen’s offer to be his relic hunter! Also, lots of commentary here about the addition of fossils to Legacy v6.

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