annathepiper: My character Harrowhark the Imperial in Skyrim (Harrowhark in Skyrim)

I alluded to this in the post I put up yesterday about Harrowhark’s latest session, but wanted to call this out separately here: I got a solution to my missing MCMs!

User Grayblood on the Nexus Mods Discord helpfully pointed me at the Menu Maid 2 mod, recommending this as a way to fix my missing MCMs rather than trying to use Jaxonz’s MCM Kicker. Menu Maid has several dependencies, but I had most of them already except for Powerofthree’s Tweaks. So I installed both Menu Maid 2 and Powerofthree’s Tweaks… and just like that, boom, my missing MCMs showed up.

However, this wasn’t the only problem I’ve now solved in Harrow’s playthrough.

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annathepiper: My character Ganniwer the Bosmer in Oblivion (Ganniwer in Oblivion)

EDITING TO ADD 1/22/2023 8:25pm, for anybody that lands on this post: I’ve actually found a solution to this issue. Please have a look at this later post.

So once I got Oblivion running on my Steam Deck, I thought I’d try to do the same thing with it that I did with Shenner’s run in Skyrim: i.e., go ahead and mod it, but very lightly, sticking to just bug fix mods, or ones that provide critical enhancements to just improve the game’s quality of play on a modern device.

However, I’m running into an issue I need help with.

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annathepiper: (Final Test)

One of the few things I like about the Nintendo Switch more than the Steam Deck is that the Switch has a built-in button for doing video captures. I hit that button, it records the last 30 seconds of what just happened on whatever game I’m playing. Super convenient! And I can yoink the resulting video right out of my captured data, right up to my computer.

While running Shenner’s playthrough, I really rather missed having that ability. I really like playing on a laptop, but don’t currently have a way to do video capture set up on my Win11 VM. Nor, until last night, did I have any way to do it on the Deck.

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annathepiper: (Little Help?)

This week I was contacted on Twitter by a user with the handle Shadark. (Hi, Shadark!) This person was going down the same path I’d done, trying to get Skyrim Together Reborn running on the Steam Deck. We got to talking on Discord, and I agreed to provide some screenshots of what my current setup is.

But during that conversation, I realized it might actually be better to do so here on the blog. Shadark found me googling for help about modding on the Steam Deck. But if anybody else needs this information, I figured it would be nice to have a cohesive walkthrough I can point at!

Previous posts of mine were more scattershot, and contained a lot of experimentation. So here’s a more up to date post, pulling relevant bits of data out of previous posts and presenting them in a more coherent fashion. Hopefully this will be useful not only to Shadark but to any other Steam Deck players who might be interested in modding Skyrim on their devices.

Since Shadark was specifically interested in Skyrim Together Reborn, I’ll be talking about that some in this post, but my setup is not just for that mod. If STR is not a thing you want to try playing, feel free to disregard the parts of this post explicitly related to that, which is section 9.

This is in-depth geekery so I’m putting it all behind the fold. (Dreamwidth folks, if you’re reading this via crossposting, as near as I can tell the post came through okay over to Dreamwidth. It looks okay from my DW account. If it does not look okay for you, let me know.)

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annathepiper: My character Gyllerah the High Elf in Elder Scrolls Online (Gyllerah in ESO)

The three people in my household aren’t quite ready to play ESO completely together yet, so for the moment, I’m just working on exploring Summerset, practicing with ESO’s unfamiliar UI, and seeing if I can get the lay of the land before we seriously start questing.

So this is a double session post, but it’s very exploratory and has no real game action yet. This is entirely practice!

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annathepiper: (Final Test)

As I mentioned in my earlier post about starting Gyllerah on ESO, I filed a support ticket with Bethesda about how the ESO launcher crashed out on me as soon as I hit the Play button, when trying to run natively on my new Mac.

Unsurprisingly, their primary answer to this was “sorry, we don’t support the game on M1 Macs”. They likewise also had to tell me that they don’t support playing in VMs, either.

I was not surprised by this answer. There is an announcement Bethesda put up that basically says the same thing, and I’d already seen that announcement. And speaking as an SDET who’s had quite a bit of experience with software development, even if I haven’t worked on something as huge and complex as a worldwide MMO, I can see where they’re coming from when they say it’d be a huge deal for them to try to rework ESO’s code base to make it support ARM machines.

(Further extensive geekery about this behind the fold.)

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annathepiper: (Alan YES!)

As of yesterday I figured out a couple more things with my mod setup, so here’s a few more notes about that. This is a followup to these previous posts:

More behind the fold.

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annathepiper: (Final Test)

This is a followup to last night’s post where I put out a call for help resolving problems I was having getting a modded Skyrim setup going on my Steam Deck.

I’m pleased to report that the situation has now been resolved! Many thanks to the user named Baguette on the Skyrim Together Discord server, who gave me some helpful tips.

So here’s a post about what those tips were, and what I had to do to get the Deck ready for modding.

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annathepiper: (Little Help?)

Editing to add 11/5/2022: This post gets a bit of traffic so if you’re looking for help on setting up steamtinkerlaunch on your Steam Deck, you should go check my more recent post about this, where I do a walkthrough of my current setup.

I’ve begun my explorations with how to get Skyrim into a moddable state on the Steam Deck! But I’ve run into some challenges, and this post is a writeup of this, in the name of being able to share a single link of information in case I need to yell for help on Discord or Twitter, or wherever.

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annathepiper: My character Shenner the Nord in Skyrim (Shenner in Skyrim)

This is a post to compile my overall plans for how I’m going to mod Skyrim on my Steam Deck! This will include a compilation of the various recommendations for mods I’ve already gotten, as well as some stuff I’d like to see if I can find mods for.

This will be a long post, so here’s a More tag!

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annathepiper: (Final Test)

Doing this in a separate post just because playing around with my Steam Deck’s various buttons is really kind of parallel to actually playing the game, and there’s enough to discuss here that I want to give it direct attention in its own post.

This’ll be long, so details behind the fold!

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annathepiper: (Dib WTF)

Tried out my Morrowind playthrough on the Deck tonight, and this mostly went swimmingly (with a couple of minor exceptions which I’ll go into when I do the session post). This post, however, is me running into an unexpected hurdle that I didn’t run into with Skyrim: namely, that Morrowind actually makes you name your save files when you save your game.

Which you have to do often! Ten sessions in, and I am so far definitely saving more often than I do in Skyrim, just because Morrowind’s been prone to crashing on me a lot more often than Skyrim is.

And here’s the problem with doing that on the Steam Deck: I am still not comfortable with its on-screen keyboard, and this caused me to wind up creating bad save file names for most of tonight’s saves.

I’d been trying to maintain a pattern of “Tembriel” followed by simple increasing numbers. So tonight my last save was supposed to be “Tembriel 46”. But I fucked this up in various creative ways, which wound up getting me save file names like “46” and ” Tembriel 40 ” (with spaces on either side) and “Temm”.

I knew this was going to nag at me if I didn’t figure out how to fix it, so after I stopped actually playing Tembriel tonight, I dug into this problem. And found, once I located Morrowind’s save files, that I’d also fucked up a few earlier ones from the PC side, too, where I’d mistyped “Tembriel” as “Temtiel”. And I hadn’t figured it out at the time because the font that Morrowind uses for its text makes it very hard to tell a small r and a small t apart.

It ultimately had to be solved on my PC, just so that I could manipulate files without having to fight with the Deck’s on-screen keyboard, or try to manipulate files in its file explorer, Dolphin.

This is what I had to do, in two phases, first re-saving each impacted save file in-game to generate better in-game save names, and then renaming the actual physical save files outside the game itself. Like so:

  1. Open up Morrowind and load each save file in sequence, starting with the first one with a fucked up name, which happened to be “Temtiel 33”. I saved back out correctly as “Tembriel 33”. I had to start with the oldest one first, so that they’d still be in chronological order next time I actually played.
  2. Exit the game.
  3. Then re-load the launcher from Steam, to make a point of having it open, so that when I changed my files locally the changes would immediately go up to the cloud.
  4. Starting with the newest save file, I worked my way backwards to rename the actual files that had been badly named before, now that they had better save names inside the game data.

What made that process of renaming the physical save files a bit more interesting than I expected: I discovered they were named with hex numbering. So not just Tembriel0001, etc. They ran up through Tembriel001A, Tembriel001B, etc. So I had to rename files accordingly, which took me up through Tembriel002D.

And yes, this was absolutely fucking tedious, but I knew it was going to nag me if I didn’t do it, so I went ahead and did it.

Only afterwards did I also see that I’d missed a t in the save file for “Tembtiel 35”. That one I have decided to let stand, just because doing this once was enough. Wanted to write this up in a post, though, for the sake of Future Me in case I have to do this again. And also for any curious Morrowind players who might need to know what I did.

In the process of doing all this, it’s also worth noting that I did finally figure out a control combination on the Deck that let me properly double-click in its Dolphin: Steam button + Right Trigger, which is a Left Mouse action. So if I do it twice, it’s a double-click.

I was driven to look this up after repeatedly trying and failing to double-click via the right side trackpad. Which can work in theory, I guess? But I find it super awkward to do correctly. Steam + Right Trigger worked much better and will help me a lot in working in Dolphin when I need to.

Mirrored from Anna Plays Skyrim.

annathepiper: (Final Test)

As an addendum to the two posts I’ve already put up last night and this afternoon about the Steam Deck, here are some quick notes about things I still need to test out on it:

  1. It occurred to me that since I did make a successful connection to our house network’s NAS while in Desktop mode, I can just use that to retrieve screenshots, which would cut out several steps, so I need to try that out
  2. Playtesting my current Morrowind playthrough, and seeing if that’s significantly easier than playing on the PC or what, and what changes I might need to make to my controller mappings
  3. See whether those extra buttons on the back will in fact be useful in Morrowind
  4. How well it behaves when plugged into our TV via HDMI
  5. And by extension of previous, how well it’ll talk to my Nintendo Switch Pro controller
  6. Research recommended ways to get mods for Skyrim and possibly also Morrowind onto the thing
  7. Research how big a pain in the neck it may or may not be to get Elder Scrolls Online running on it, or whether ESO is going to have to wait till I upgrade my computer

Plenty more to try out here. Looking forward to this. <3

Anybody with recommendations for or experience in any of these things, let me know your thoughts!

Mirrored from Anna Plays Skyrim.

annathepiper: (Bigger on the Inside)

To follow up on the post I made last night, here’s a more general post about my overall initial impressions of the Steam Deck. The super short form: this thing is amazing, with only a few things I’ve found a bumpy experience so far. <3

Longer form: I’m not going to review this thing in great technical depth. Lots of other sites, such as Ars Technica, have done that already. Go looking for your favorite gaming review site of choice and you’ll probably find they put up a review of this device months ago, with as much technical detail as you might want.

Me, I’m going to focus instead on my immediate impressions of it, and what this is going to mean for me in my gaming moving forward.

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annathepiper: (Final Test)

We interrupt my regular playthrough posts with this important news bulletin:

I FINALLY GOT MY STEAM DECK YOU GUYS! 😍 🤩

I’tm about to do TWO posts about this. One with general overall impressions of the thing, and also this post, which is going to be about the hoops I had to jump through in order to get at the screenshots I love to take for my playthrough posts. This did, I feel, deserve a whole separate post because it’s one of the few things I don’t like about the Deck so far. And I wanted to write up the steps I followed for my workaround, in case any other gamers out there also finally getting Decks want to do the same thing.

This is going to be long, so here’s a More tag, y’all:

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