Lots of action in this, featuring moving the plot along in Western Skyrim; running trials with my Guild for the first time; running a side plot at Karnwasten on Summerset; saving the Green Lady and witnessing her union with the Silvenar; coming to the aid of two sisters in Reaper’s March, one of whom is destined to be the next Mane of the Khajiit; liberating Arenthia from invaders; helping some Bosmer brewers out with a drunken mammoth problem; and last but not least, concluding the Fighters Guild quest and discovering who’d slain the previous Guildmaster.
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